Sunday, April 8, 2018

Why Game-Based Learning Works for This Math Teacher - Dian Schaffhauser, THE Journal

When Giulia Bini started using a video game in her high school calculus class, she saw a 100 percent pass rate on testing about limits compared to 80 percent in the previous year; plus, grades rose by 10 percent. The game she used, Variant: Limits by Triseum, places players on an imaginary planet. To rescue the planet from "imminent doom," they help "Equa," the main character, solve a series of increasingly tough calculus problems. Triseum, based in Bryan, TX, grew out of the Texas A&M University Live Lab, to target games for college students tackling calculus and art. https://thejournal.com/articles/2018/03/19/calculus-game-born-out-of-texas-a-m-lab-boosts-student-outcomes.aspx