Friday, May 15, 2020

Online Learning Minute: The Role of Game-Based Learning and Gamification - Brian Runo, Market Space

On this special episode of the MarketScale Online Learning Minute with Brian Runo, Lenovo Director, Global Education Solutions Rich Henderson outlined the high points of gamification and game-based learning in today’s educational landscape – and how those concepts have driven tremendous results.
https://marketscale.com/industries/education-technology/virtual-reality-classroom-technology-lenovo/