Saturday, January 21, 2017

10 predictions and opportunities for virtual and augmented reality in 2017 - JACOB MULLINS, Venture Beat

2016 was “Year Zero” for the current wave of consumerization of virtual reality and augmented reality, devices are finally shipping, consumers are buying, and applications are earning. Consider what “Year Zero” was for the PC or the mobile waves of technology adoption, and look at where we are today. 2017 is shaping up to be an early and fantastically productive year for the virtual reality & augmented reality industries. Having spent the better part of 2016 diving into the VR & AR industry, here is list of six predictions and four “wishes” for 2017. http://venturebeat.com/2016/12/31/10-predictions-and-opportunities-for-virtual-and-augmented-reality-in-2017/

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