Thursday, December 3, 2015

Colleges begin to take virtual reality seriously - Abi Mandelbaum, eCampus News

From recruitment to distance learning, and from alumni relations to more culturally diverse courses, virtual reality has mass appeal to today’s institutions. Virtual reality (VR) is emerging as a powerful technology, projected to grow into a $30 billion industry in the next 5 years. Major brands across various industries have already begun using VR as a marketing tool to get customers to try their product, service, or visit their location. But when it comes to higher education, has VR’s dramatic rise impacted colleges and universities?

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